Computer Science

Key Stage 3 Computer Science

Outline of the Course
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world.  Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems.  The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming.  Building on this knowledge and understanding, pupils are equipped to use information technology to create programmes, systems and a range of content.  Computing also ensures that pupils become digitally literate: able to use, and express themselves and develop their ideas through information and communication technology at a level suitable for the future workplace and as active participants in a digital world.

Syllabus Content

Students study the following topics during the course.

 

Year 7

Using Computers Safely, effectively and Responsibly

Understanding Computers

Introduction to Coding through Kodu

Digital Literacy

Games Programming in Scratch

 

Year 8 and Year 9*

Computer Crime and Cyber Security

Python Introduction

Networks

HTML and Website Development

Python Next Steps

 *Only for 2017-18

 

Assessment Method

Students are assessed at the end of each topic.  Assessment methods include multiple choice, written answers or project work.

Click here for year 7 KS3 assessment criteria.

Click here for year 8 KS3 assessment criteria.

 

Pathways beyond?

The skills developed on this course are designed to help students to make the transition to GCSE computer science (should they choose it in during the GCSE options process).

 

For further information please contact

Mr M Dunn mdunn@sharnbrook.beds.sch.uk

 

Computing Year 7 KS3 assessment criteria
pdf
Computing Year 8 KS3 assessment criteria